cgv
cgv::render::callback_drawable Struct Reference

#include <callback_drawable.h>

Inheritance diagram for cgv::render::callback_drawable:
cgv::base::node cgv::render::drawable cgv::base::named cgv::base::traverse_policy cgv::base::base cgv::data::ref_counted cgv::reflect::self_reflection_tag

Public Types

typedef cgv::media::color< float, cgv::media::RGB > rgb
 declare rgb color type
 
typedef cgv::media::color< float, cgv::media::RGB, cgv::media::OPACITY > rgba
 declare rgba color type
 
typedef cgv::media::color< cgv::type::uint8_type, cgv::media::RGB > rgb8
 declare rgb color type
 
typedef cgv::media::color< cgv::type::uint8_type, cgv::media::RGB, cgv::media::OPACITY > rgba8
 declare rgba color type
 
typedef cgv::math::fvec< float, 2 > vec2
 declare type of 2d vectors
 
typedef cgv::math::fvec< float, 3 > vec3
 declare type of 3d vectors
 
typedef cgv::math::fvec< float, 4 > vec4
 declare type of homogeneous vectors
 
typedef cgv::math::vec< float > vecn
 declare type of vector with varying dimension
 
typedef cgv::math::fmat< float, 2, 2 > mat2
 declare type of 2x2 matrices
 
typedef cgv::math::fmat< float, 3, 3 > mat3
 declare type of 3x3 matrices
 
typedef cgv::math::fmat< float, 4, 4 > mat4
 declare type of 4x4 matrices
 
typedef cgv::math::fmat< float, 3, 4 > mat34
 declare type of 3x4 matrices which are often used to store a pose
 
typedef cgv::math::mat< float > matn
 declare type of matrices of varying dimensions
 
typedef cgv::math::fvec< double, 2 > dvec2
 declare type of 2d vectors
 
typedef cgv::math::fvec< double, 3 > dvec3
 declare type of 3d vectors
 
typedef cgv::math::fvec< double, 4 > dvec4
 declare type of homogeneous vectors
 
typedef cgv::math::vec< double > dvecn
 declare type of vector with varying dimension
 
typedef cgv::math::fmat< double, 2, 2 > dmat2
 declare type of 2x2 matrices
 
typedef cgv::math::fmat< double, 3, 3 > dmat3
 declare type of 3x3 matrices
 
typedef cgv::math::fmat< double, 4, 4 > dmat4
 declare type of 4x4 matrices
 
typedef cgv::math::fmat< double, 3, 4 > dmat34
 declare type of 3x4 matrices which are often used to store a pose
 
typedef cgv::math::mat< double > dmatn
 declare type of matrices of varying dimensions
 
typedef cgv::media::axis_aligned_box< float, 2 > box2
 declare type of 2d boxes
 
typedef cgv::media::axis_aligned_box< float, 3 > box3
 declare type of 3d boxes
 
typedef cgv::media::axis_aligned_box< float, 4 > box4
 declare type of 4d boxes
 
typedef cgv::media::axis_aligned_box< double, 2 > dbox2
 declare type of 2d boxes
 
typedef cgv::media::axis_aligned_box< double, 3 > dbox3
 declare type of 3d boxes
 
typedef cgv::media::axis_aligned_box< double, 4 > dbox4
 declare type of 4d boxes
 
typedef cgv::math::quaternion< float > quat
 declare type of quaternion
 
typedef cgv::math::quaternion< double > dquat
 declare type of double quaternion
 
typedef cgv::math::fvec< int32_t, 2 > ivec2
 declare type of 2d integer vectors
 
typedef cgv::math::fvec< int32_t, 3 > ivec3
 declare type of 3d integer vectors
 
typedef cgv::math::fvec< int32_t, 4 > ivec4
 declare type of 4d integer vectors
 
typedef cgv::math::fvec< uint32_t, 2 > uvec2
 declare type of 2d unsigned integer vectors
 
typedef cgv::math::fvec< uint32_t, 3 > uvec3
 declare type of 3d unsigned integer vectors
 
typedef cgv::math::fvec< uint32_t, 4 > uvec4
 declare type of 4d unsigned integer vectors
 

Public Member Functions

bool init (cgv::render::context &ctx)
 this method is called after creation or recreation of the context, return whether all necessary functionality is supported
 
void clear (cgv::render::context &ctx)
 clear all objects living in the context like textures or display lists
 
void init_frame (cgv::render::context &ctx)
 this method is called in one pass over all drawables before the draw method
 
void draw (cgv::render::context &ctx)
 overload to draw the content of this drawable
 
void finish_draw (cgv::render::context &ctx)
 this method is called when the current drawable is left in a tree traversal that calls the draw method
 
void finish_frame (cgv::render::context &ctx)
 this method is called in one pass over all drawables after drawing
 
void after_finish (cgv::render::context &ctx)
 this method is called in one pass over all drawables after finish frame
 
node_ptr get_parent () const
 return the parent node
 
base_ptr get_root () const
 return the root node by traversing parents until no more parent is available
 
void set_parent (node_ptr _parent)
 set a new parent node
 
data::ref_ptr< node, true > get_node ()
 cast upward to node
 
std::string get_type_name () const
 overload to return the type name of this object
 
const std::string & get_name () const
 return the parent node
 
void set_name (const std::string &_name)
 set a new parent node
 
data::ref_ptr< named, true > get_named ()
 cast upward to named
 
virtual std::string get_default_options () const
 overload to provide default options for registration
 
virtual void on_register ()
 overload to handle register events that is sent after the instance has been registered More...
 
virtual void unregister ()
 overload to handle unregistration of instances
 
virtual void stream_stats (std::ostream &)
 overload to show the content of this object
 
virtual data::ref_ptr< group, true > get_group ()
 cast upward to group
 
template<class T >
data::ref_ptr< T, true > cast ()
 cast to arbitrary class, but use the casts to named, node and group from the interface
 
template<class T >
T * get_interface ()
 use dynamic type cast to check for the given interface
 
template<class T >
const T * get_const_interface () const
 use dynamic type cast to check for the given interface
 
virtual void update ()
 this virtual update allows for example to ask a view to update the viewed value. The default implementation is empty.
 
virtual void * get_user_data () const
 this virtual method allows to pass application specific data for internal purposes More...
 
int get_ref_count () const
 read access to current count
 
void hide ()
 hide the drawable
 
void show ()
 show the drawable
 
bool is_visible () const
 check whether the drawable is visible
 
contextget_context () const
 access the current context. The context will be available latestly in the init method but not in the contructor.
 
void set_context (context *_ctx)
 set the current focus context, this should only be called by the context itself
 
cgv::render::viewfind_view_as_node (size_t view_idx=0) const
 convenience function to find the view control in the current hierarchy More...
 
bool get_world_location (int x, int y, const cgv::render::view &V, cgv::math::fvec< double, 3 > &world_location, double *window_z_ptr=0) const
 use given view together with depth buffer of context in order to compute the world location of the point at mouse pointer location (x,y) More...
 
void post_redraw ()
 posts a redraw event to the current context if one is available
 
void force_redraw ()
 forces a redraw right now. This cannot be called from init, init_frame, draw, finish_draw, finish_frame and clear
 
virtual void resize (unsigned int w, unsigned int h)
 callback to announce resizing of the output window More...
 
int get_policy () const
 return the policy without the stop on success flag
 
bool stop_on_success () const
 return whether to stop on success
 
bool stop_on_failure () const
 return whether to stop on failure
 
void set_policy (int _policy)
 set a new policy, always add stop on success flag if needed
 
int get_focused_child () const
 return the focused child or -1 if none is focused
 
void set_focused_child (int _focused_child)
 set the focused child
 
bool get_active () const
 return whether the current node is active
 
void set_active (bool _active)
 set the active flag of the current node
 

Protected Member Functions

void set_ref_count (int c) const
 write access is also const to allow ref counted pointers to const instances
 

Static Protected Member Functions

template<class T >
static data::ref_ptr< T, true > cast_dynamic (base *b)
 use dynamic cast for upcast to given class
 

Protected Attributes

node_ptr parent
 store a pointer to the parent node
 
std::string name
 store the name as a string
 

property interface

virtual bool self_reflect (cgv::reflect::reflection_handler &)
 used for simple self reflection More...
 
virtual std::string get_property_declarations ()
 return a semicolon separated list of property declarations More...
 
virtual bool set_void (const std::string &property, const std::string &value_type, const void *value_ptr)
 abstract interface for the setter of a dynamic property. More...
 
virtual void on_set (void *member_ptr)
 this callback is called when the set_void method has changed a member and can be overloaded in derived class
 
virtual bool get_void (const std::string &property, const std::string &value_type, void *value_ptr)
 abstract interface for the getter of a dynamic property. More...
 
virtual bool call_void (const std::string &method, const std::vector< std::string > &param_value_types, const std::vector< const void * > &param_value_ptrs, const std::string &result_type="", void *result_value_ptr=0)
 abstract interface to call an action More...
 
void set (const std::string &property, const char *value)
 specialization of set method to support const char* as strings
 
template<typename T >
void set (const std::string &property, const T &value)
 set a property of the element to the given value and perform standard conversions if necessary. More...
 
template<typename T >
get (const std::string &property)
 query a property of the element and perform standard conversions if necessary. More...
 
void multi_set (const std::string &property_assignments, bool report_error=true)
 set several properties More...
 
bool is_property (const std::string &property_name, std::string *type_name=0)
 check if the given name specifies a property. More...
 
void * find_member_ptr (const std::string &property_name, std::string *type_name=0)
 find a member pointer by name. More...
 

Detailed Description

as a drawable can manage only a single context, this callback drawable is a work around for the case when a drawable should draw in several contexts (i.e. two windows). Then the callback drawable can be registered in the second window and its callback signals can be connected to methods in the primary drawable.

Member Function Documentation

◆ call_void()

bool cgv::base::base::call_void ( const std::string &  method,
const std::vector< std::string > &  param_value_types,
const std::vector< const void * > &  param_value_ptrs,
const std::string &  result_type = "",
void *  result_value_ptr = 0 
)
virtualinherited

abstract interface to call an action

overload to implement the execution of a method based on the method name and the given parameters

, i.e. a class method based on the action name and the given parameters. The default implementation uses the self_reflect() method to dispatch this call. If not found, the get_void method returns false.

◆ find_member_ptr()

void * cgv::base::base::find_member_ptr ( const std::string &  property_name,
std::string *  type_name = 0 
)
inherited

find a member pointer by name.

If not found the null pointer is returned. If the type name string pointer is provided, the type of the property is copied to the referenced string.

◆ find_view_as_node()

cgv::render::view * cgv::render::drawable::find_view_as_node ( size_t  view_idx = 0) const
inherited

convenience function to find the view control in the current hierarchy

this only works if your class inherits from the cgv::base::node class.

◆ get()

template<typename T >
T cgv::base::base::get ( const std::string &  property)
inlineinherited

query a property of the element and perform standard conversions if necessary.

This templated version simply extracts the type of the value from the reference and calls the set_void() method. Note that this only works if the template cgv::type::info::type_name<T> is overloaded for the value type.

◆ get_property_declarations()

std::string cgv::base::base::get_property_declarations ( )
virtualinherited

return a semicolon separated list of property declarations

return a semicolon separated list of property declarations of the form "name:type", by default an empty list is returned

of the form "name1:type1;name2:type2;...", by default an empty list is returned. The types should by consistent with the names returned by cgv::type::info::type_name::get_name. The default implementation extracts names and types from the self_reflect() method and the meta type information provided by the get_type() method.

Reimplemented in cgv::base::factory, cgv::base::base_generator, cgv::media::image::image_reader, cgv::media::video::video_writer, cgv::media::image::image_writer, cgv::media::video::video_reader, and cgv::base::console.

◆ get_user_data()

void * cgv::base::base::get_user_data ( ) const
virtualinherited

this virtual method allows to pass application specific data for internal purposes

this virtual method allows derived classes to pass application specific data

◆ get_void()

bool cgv::base::base::get_void ( const std::string &  property,
const std::string &  value_type,
void *  value_ptr 
)
virtualinherited

abstract interface for the getter of a dynamic property.

abstract interface for the getter, by default it simply returns false

The default implementation uses the self_reflect() method to find a member with the given property as name. If not found, the get_void method returns false.

Reimplemented in cgv::base::factory, cgv::base::base_generator, cgv::base::console, cgv::media::image::image_reader, cgv::media::image::image_writer, cgv::media::video::video_reader, and cgv::media::video::video_writer.

◆ get_world_location()

bool cgv::render::drawable::get_world_location ( int  x,
int  y,
const cgv::render::view V,
cgv::math::fvec< double, 3 > &  world_location,
double *  window_z_ptr = 0 
) const
inherited

use given view together with depth buffer of context in order to compute the world location of the point at mouse pointer location (x,y)

returns true if a world location could be computed which is the case when the context pointer of the drawable has been set and when the mouse location points inside a valid view panel.

◆ is_property()

bool cgv::base::base::is_property ( const std::string &  property_name,
std::string *  type_name = 0 
)
inherited

check if the given name specifies a property.

If the type name string pointer is provided, the type of the property is copied to the referenced string.

◆ multi_set()

void cgv::base::base::multi_set ( const std::string &  property_assignments,
bool  report_error = true 
)
inherited

set several properties

set several properties, which are defined as colon separated assignments, where the types are derived automatically

, which are defined as colon separated assignments, where the types are derived automatically to bool, int, double or std::string.

◆ on_register()

void cgv::base::base::on_register ( )
virtualinherited

overload to handle register events that is sent after the instance has been registered

overload to return a type info structure. By default an empty pointer is returned.

◆ resize()

void cgv::render::drawable::resize ( unsigned int  w,
unsigned int  h 
)
virtualinherited

callback to announce resizing of the output window

callback to anounce resizing of the output window

◆ self_reflect()

bool cgv::base::base::self_reflect ( cgv::reflect::reflection_handler )
virtualinherited

used for simple self reflection

is used by default implementation of set_void, get_void and get_property_declarations

The overloaded implementation is used by the default implementations of set_void, get_void and get_property_declarations with corresponding reflection handlers. The default implementation of self_reflect is empty.

Reimplemented in cgv::render::render_config, and cgv::render::shader_config.

◆ set()

template<typename T >
void cgv::base::base::set ( const std::string &  property,
const T &  value 
)
inlineinherited

set a property of the element to the given value and perform standard conversions if necessary.

This templated version simply extracts the type of the value from the reference and calls the set_void() method. Note that this only works if the template cgv::type::info::type_name<T> is overloaded for the value type.

◆ set_void()

bool cgv::base::base::set_void ( const std::string &  property,
const std::string &  value_type,
const void *  value_ptr 
)
virtualinherited

abstract interface for the setter of a dynamic property.

abstract interface for the setter, by default it simply returns false

The default implementation uses the self_reflect() method to find a member with the given property as name. If not found, the set_void method returns false.

Reimplemented in cgv::base::factory, cgv::base::base_generator, cgv::base::console, cgv::media::image::image_reader, cgv::media::image::image_writer, cgv::media::video::video_reader, and cgv::media::video::video_writer.


The documentation for this struct was generated from the following files: