cgv
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class that extends obj_material with the management of textures More...
#include <textured_material.h>
Public Types | |
enum | AlphaTestFunc |
different test functions for alpha test | |
typedef color< float, RGB > | color_type |
used color type | |
Public Member Functions | |
textured_material () | |
initialize textures | |
virtual | ~textured_material () |
ensure that textures are destructed More... | |
textured_material (const media::illum::textured_surface_material &mtl) | |
construct from textured surface material More... | |
void | set_alpha_test (AlphaTestFunc _alpha_test_func=AT_GREATER, float _alpha_threshold=0.0f) |
configure the alpha test that is performed in case alpha values are given in the textures | |
AlphaTestFunc | get_alpha_test_func () const |
return the currently set alpha test function | |
float | get_alpha_threshold () const |
return the currently used alpha threshold used by the comparison alpha test functions | |
AlphaTestFunc & | ref_alpha_test_func () |
return reference to currently set alpha test function | |
float & | ref_alpha_threshold () |
return reference to currently used alpha threshold used by the comparison alpha test functions | |
bool | ensure_textures (context &ctx) |
call this to ensure that the textures specified by image files are loaded - typically done in the init_frame method of a drawable More... | |
int | add_texture_reference (cgv::render::texture &tex) |
add a reference to a new texture that is managed outside of this class and return its index More... | |
size_t | get_nr_textures () const |
virtual method to query number of textures | |
texture * | get_texture (int texture_index) const |
return pointer to ambient texture or 0 if non created | |
void | enable_textures (context &ctx) |
enable all textures with their indices as texture unit More... | |
void | disable_textures (context &ctx) |
disable material textures More... | |
void | destruct_textures (context &ctx) |
destruct textures | |
void | set_name (std::string o) |
set the name of the material | |
const std::string & | get_name () const |
return name value | |
std::string & | ref_name () |
return reference to name value | |
void | set_sRGBA_textures (bool do_set=true) |
set whether textures are interpreted in sRGB format | |
bool | get_sRGBA_textures () const |
return whether textures are interpreted in sRGB format | |
bool & | ref_sRGBA_textures () |
return reference to whether textures are interpreted in sRGB format | |
unsigned | get_nr_image_files () const |
return number of image files | |
int | add_image_file (const std::string &file_name) |
add a new image and return its index | |
std::string | get_image_file_name (int i) const |
return the name of the i-th image file | |
void | set_image_file_name (int i, std::string image_file_name) |
set the image file name of i-th image file | |
std::string & | ref_image_file_name (int i) |
return reference to image file name of i-th image file | |
void | set_bump_scale (float bs) |
set scale of bumps | |
float | get_bump_scale () const |
return bump scale | |
float & | ref_bump_scale () |
return reference to bump scale | |
Protected Attributes | |
std::string | name |
name of material | |
bool | sRGBA_textures |
whether textures are in sRGB format | |
std::vector< std::string > | image_file_names |
vector of image file names | |
int | diffuse_index |
index of image from which diffuse_reflectance should be mapped, -1 corresponds to no mapping | |
int | roughness_index |
index of image from which roughness should be mapped, -1 corresponds to no mapping More... | |
int | metalness_index |
index of image from which metalness should be mapped, -1 corresponds to no mapping More... | |
int | ambient_index |
index of image from which ambient_occlusion should be mapped, -1 corresponds to no mapping More... | |
int | emission_index |
index of image from which emission should be mapped, -1 corresponds to no mapping | |
int | transparency_index |
index of image from which transparency should be mapped, -1 corresponds to no mapping More... | |
int | propagation_slow_down_index |
index of image from which diffuse_reflectance should be mapped, -1 corresponds to no mapping | |
int | specular_index |
index of image from which specular_reflectance should be mapped, -1 corresponds to no mapping | |
int | normal_index |
index of image from which normals should be mapped, -1 corresponds to no mapping | |
int | bump_index |
index of image from which bumps should be mapped, -1 corresponds to no mapping More... | |
float | bump_scale |
scaling factor for bump map | |
BrdfType | brdf_type |
store brdf type, defaults to BT_COOK_TORRANCE | |
color_type | diffuse_reflectance |
diffuse reflectance of surface, defaults to 0.5,0.5,0.5 | |
float | roughness |
surface roughness in the range 0,1, defaults to 0.5 | |
float | metalness |
metalness of surface | |
float | ambient_occlusion |
scalar factor to down scale ambient light, defaults to 1 | |
color_type | emission |
emissive color component, defaults to 0,0,0 | |
float | transparency |
modulation for transparency, defaults to 0 | |
std::complex< float > | propagation_slow_down |
complex fraction of complex interior over real exterior index of refraction, defaults to 1.5,0 | |
float | roughness_anisotropy |
difference of roughness matrix eigenvalues in range [0,1] relative to roughness , i.e. lambda_1 - lambda_2 = roughness_anisotropy*roughness, defaults to 0 | |
float | roughness_orientation |
orientation of roughness in range [0,1], where 0 corresponds to u-direction and 0.5 to v direction, defaults to 0 | |
color_type | specular_reflectance |
specular color used to modulate specular reflection component, should be 1,1,1 | |
class that extends obj_material with the management of textures
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virtual |
ensure that textures are destructed
destruct textures
cgv::render::textured_material::textured_material | ( | const media::illum::textured_surface_material & | mtl | ) |
construct from textured surface material
construct from obj_material
int cgv::render::textured_material::add_texture_reference | ( | cgv::render::texture & | tex | ) |
add a reference to a new texture that is managed outside of this class and return its index
all image file based textures need to be added with add_image_file before calling this function.
void cgv::render::textured_material::disable_textures | ( | context & | ctx | ) |
disable material textures
disable material
void cgv::render::textured_material::enable_textures | ( | context & | ctx | ) |
enable all textures with their indices as texture unit
enable by modulating opacities of material with given opacity value
bool cgv::render::textured_material::ensure_textures | ( | context & | ctx | ) |
call this to ensure that the textures specified by image files are loaded - typically done in the init_frame method of a drawable
call this to ensure that the textures are loaded - typically done in the init_frame method of a drawable
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protectedinherited |
index of image from which ambient_occlusion should be mapped, -1 corresponds to no mapping
In case of 4 component textures ambient_occlusion is mapped from the w component.
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protectedinherited |
index of image from which bumps should be mapped, -1 corresponds to no mapping
If no normal mapping is applies, bump map is also used for normal mapping.
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protectedinherited |
index of image from which metalness should be mapped, -1 corresponds to no mapping
In case of 4 component textures metalness is mapped from the w component. For 2 component textures, metalness is mapped from the x-component.
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protectedinherited |
index of image from which roughness should be mapped, -1 corresponds to no mapping
In case of 3 or 4 component textures roughness is mapped anisotropically from the xyz components. For 2 component textures, roughness is mapped from the y-component.
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protectedinherited |
index of image from which transparency should be mapped, -1 corresponds to no mapping
In case of 4 component textures transparency is mapped from the w component.