cgv
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#include <texture.h>
Public Member Functions | |
virtual bool | is_created () const |
return whether component has been created | |
void | put_id_void (void *ptr) const |
template<typename T > | |
void | put_id (T &id) const |
cast the refence to rendering api specific representation of component id to the specified type | |
void | set_dimensions (unsigned _d0, unsigned _d1=-1, unsigned _d2=-1, unsigned _d3=-1) |
set the dimensions to the given values | |
unsigned int | get_nr_dimensions () const |
return the number of dimensions of the data set More... | |
void | set_nr_dimensions (unsigned int _d) |
set the number of dimensions of the data set More... | |
unsigned int | get_resolution (unsigned int i) const |
return the resolution in the i-th dimension, or 0 if not defined More... | |
unsigned int | get_width () const |
return the resolution in the first dimension, or 1 if not defined More... | |
unsigned int | get_height () const |
return the resolution in the second dimension, or 1 if not defined More... | |
unsigned int | get_depth () const |
return the resolution in the third dimension, or 1 if not defined More... | |
unsigned int | get_nr_time_steps () const |
return the resolution in the highest dimension, or 1 if not defined More... | |
size_t | get_nr_entries () const |
return the total number of data entries | |
size_t | get_nr_bytes () const |
return the total number of bytes necessary to store the data | |
void | set_resolution (unsigned int i, unsigned int resolution) |
set the resolution in the i-th dimension, add dimensions if necessary More... | |
void | set_width (unsigned int _width) |
set the resolution in the first dimension, add dimensions if necessary More... | |
void | set_height (unsigned int _height) |
set the resolution in the second dimension, add dimensions if necessary More... | |
void | set_depth (unsigned int _depth) |
set the resolution in the third dimension, add dimensions if necessary More... | |
void | set_nr_time_steps (unsigned int _nr_time_steps) |
set the resolution in the last dimension, add dimensions if necessary More... | |
unsigned int | get_entry_alignment () const |
return the alignment of entries | |
unsigned int | get_alignment (unsigned int i) const |
return the alignment of a given dimension More... | |
void | set_entry_alignment (unsigned int _a) |
set the alignment of entries | |
void | set_alignment (unsigned int i, unsigned int _a) |
set the alignment of a given dimension More... | |
unsigned int | get_layout_dimension (unsigned int dim) const |
return the layout dimension of a given dimension | |
void | get_layout_dimension (unsigned int dim, unsigned int layout_dim) |
set the layout dimension of a given dimension, add dimensions if necessary More... | |
const component_format & | get_component_format () const |
return the component_format info by simple conversion of the this pointer | |
void | set_component_format (const component_format &cf) |
set component_format by simply assigning to a converted this pointer | |
void | set_component_format (ComponentFormat _cf) |
set the component names from a standard component format More... | |
bool | operator== (const data_format &df) const |
comparison between component formats | |
bool | operator== (const component_format &cf) const |
comparison between component formats | |
bool | operator== (const packing_info &pi) const |
equal comparison | |
bool | operator!= (const data_format &df) const |
comparison between component formats | |
bool | operator!= (const component_format &cf) const |
comparison between component formats | |
bool | operator!= (const packing_info &pi) const |
unequal comparison | |
void | set_components (const std::string &_components) |
comma separated list of component descriptors, for example "R,G,B" | |
void | set_integer_interpretation (ComponentIntegerInterpretation cii) |
set the integer interpretation | |
ComponentIntegerInterpretation | get_integer_interpretation () const |
return current integer interpretation | |
template<typename T > | |
T | get (int ci, const void *ptr) const |
constant access to the i-th component stored at the given location | |
template<typename T > | |
bool | set (int ci, void *ptr, const T &v) const |
write access to the i-th component, return whether write was successful | |
bool | empty () const |
return whether the component format is defined | |
void | clear () |
clear the component format | |
const packing_info & | get_packing_info () const |
return the packing info by simple conversion of the this pointer | |
void | set_packing_info (const packing_info &pi) |
set packing info by simply assigning to a converted this pointer | |
unsigned int | get_nr_components () const |
return the number of components More... | |
unsigned int | get_component_index (const std::string &name) const |
return the index of a component given by name or -1 if not found | |
std::string | get_component_name (unsigned int i) const |
return the name of the component with index i | |
ComponentFormat | get_standard_component_format () const |
return whether the component format is one of the standard formats | |
void | set_component_names (const std::string &_component_name_list) |
set component names from a comma or colon separated list of names | |
TypeId | get_component_type () const |
return the component type | |
void | set_component_type (TypeId _type_id) |
set the component type | |
unsigned int | get_entry_size () const |
return the size of one entry of components in bytes More... | |
unsigned int | get_bit_depth (unsigned int ci) const |
return the bit depth of the ci-th component | |
void | set_bit_depth (unsigned int ci, unsigned int depth) |
set the bit depth of the ci-th component | |
bool | is_packing () const |
return whether packing is enabled | |
void | set_packing (bool enable=true) |
set the packing flag | |
unsigned int | get_component_alignment () const |
return the component alignment in bits in the packed case and in bytes in the unpacked case | |
void | set_component_alignment (unsigned int a) |
set the component alignment in bits in the packed case and in bytes in the unpacked case | |
int | get_signed (unsigned int ci, const void *ptr) const |
return the ci-th component of the data entry pointed to by the given pointer of a signed packed component | |
unsigned int | get_unsigned (unsigned int ci, const void *ptr) const |
return the ci-th component of the data entry pointed to by the given pointer of an unsigned packed component | |
bool | set_signed (unsigned int ci, void *ptr, int v) const |
set the ci-th component of the data entry pointed to by the given pointer of a signed packed component | |
bool | set_unsigned (unsigned int ci, void *ptr, unsigned int v) const |
set the ci-th component of the data entry pointed to by the given pointer of an unsigned packed component | |
methods that can be called without context | |
texture (const std::string &description="uint8[R,G,B,A]", TextureFilter _mag_filter=TF_LINEAR, TextureFilter _min_filter=TF_LINEAR, TextureWrap _wrap_s=TW_CLAMP_TO_EDGE, TextureWrap _wrap_t=TW_CLAMP_TO_EDGE, TextureWrap _wrap_r=TW_CLAMP_TO_EDGE) | |
~texture () | |
bool | set_data_format (const std::string &description) |
change the data format and clear internal format | |
void | set_component_format (const component_format &cf) |
change component format and clear internal format | |
void | set_component_format (const std::string &description) |
change component format and clear internal format | |
void | set_wrap_s (TextureWrap _wrap_s) |
set the texture wrap behaviour in s direction | |
void | set_wrap_t (TextureWrap _wrap_t) |
set the texture wrap behaviour in t direction | |
void | set_wrap_r (TextureWrap _wrap_r) |
set the texture wrap behaviour in r direction | |
TextureWrap | get_wrap_s () const |
return the texture wrap behaviour in s direction | |
TextureWrap | get_wrap_t () const |
return the texture wrap behaviour in t direction | |
TextureWrap | get_wrap_r () const |
return the texture wrap behaviour in r direction | |
void | set_border_color (const float *rgba) |
set the border color | |
void | set_border_color (float r, float g, float b, float a=1.0f) |
set the border color | |
void | set_min_filter (TextureFilter _min_filter, float _anisotropy=2.0f) |
TextureFilter | get_min_filter () const |
return the minification filter | |
float | get_anisotropy () const |
return the currently set anisotropy | |
void | set_mag_filter (TextureFilter _mag_filter) |
set the magnification filter | |
TextureFilter | get_mag_filter () const |
return the magnification filter | |
void | set_priority (float _priority) |
set priority with which texture is kept in GPU memory | |
float | get_priority () const |
return the priority with which texture is kept in GPU memory | |
void | set_compare_mode (bool use_compare_function) |
set the texture compare mode and function | |
bool | get_compare_mode () const |
get the texture compare mode and function | |
void | set_compare_function (CompareFunction compare_function) |
set the texture compare function | |
CompareFunction | get_compare_function () const |
get the texture compare function | |
bool | mipmaps_created () const |
check whether mipmaps have been created | |
void | ensure_state (const context &ctx) const |
ensure the the texture state is synchronized with the GPU settings | |
bool | is_enabled () const |
check whether textue is enabled | |
int | get_tex_unit () const |
return the currently used texture unit and -1 for current | |
methods that change the current gpu context | |
bool | enable (const context &ctx, int tex_unit=-1) |
bool | disable (const context &ctx) |
disable texture and restore state before last enable call | |
Static Public Member Functions | |
static const std::string & | get_last_error () |
returns an error string after parsing of description string has failed | |
static unsigned int | align (unsigned int v, unsigned int a) |
return the next integer larger or equal to v which is dividable by a | |
Public Attributes | |
std::string | last_error |
a string that contains the last error | |
const context * | ctx_ptr |
keep pointer to my context | |
Protected Member Functions | |
void | extract_components () |
extract components from component string More... | |
methods that can be called only with a context | |
bool | complete_create (const context &ctx, bool created) |
Protected Attributes | |
std::vector< dimension_info > | dimensions |
store for each dimension resolution and alignment in a dimension_info struct | |
TypeId | component_type |
store the type id of the component type | |
ComponentIntegerInterpretation | component_interpretation |
interpretation of integer typed components | |
std::string | component_string |
store all component names in one string separated with 0-chars | |
std::vector< unsigned short > | component_positions |
store the position of each component in the component string | |
methods that can be called only with a context | |
void | find_best_format (const context &ctx, const std::vector< cgv::data::data_view > *palettes=0) |
find the format that matches the one specified in the component format best | |
bool | create (const context &ctx, TextureType _tt=TT_UNDEF, unsigned width=-1, unsigned height=-1, unsigned depth=-1) |
bool | create_from_image (const context &ctx, const std::string &file_name="", int *image_width_ptr=0, int *image_height_ptr=0, unsigned char *clear_color_ptr=0, int level=-1, int cube_side=-1) |
bool | create_from_image (cgv::data::data_format &df, cgv::data::data_view &dv, const context &ctx, const std::string &file_name="", unsigned char *clear_color_ptr=0, int level=-1, int cube_side=-1) |
bool | create_from_images (const context &ctx, const std::string &file_names, int level=-1) |
Create a cube map from six files specified in the file_names parameter. More... | |
bool | write_to_file (context &ctx, const std::string &file_name, unsigned int z_or_cube_side=-1, float depth_map_gamma=1.0f) const |
write the content of the texture to a file. This method needs support for frame buffer objects. | |
bool | generate_mipmaps (const context &ctx) |
bool | create_from_buffer (const context &ctx, int x, int y, int width, int height, int level=-1) |
bool | create (const context &ctx, const cgv::data::const_data_view &data, int level=-1, int cube_side=-1, int num_array_layers=0, const std::vector< cgv::data::data_view > *palettes=0) |
bool | replace (const context &ctx, int x, const cgv::data::const_data_view &data, int level=-1, const std::vector< cgv::data::data_view > *palettes=0) |
bool | replace (const context &ctx, int x, int y, const cgv::data::const_data_view &data, int level=-1, const std::vector< cgv::data::data_view > *palettes=0) |
bool | replace (const context &ctx, int x, int y, int z_or_cube_side, const cgv::data::const_data_view &data, int level=-1, const std::vector< cgv::data::data_view > *palettes=0) |
bool | replace_from_buffer (const context &ctx, int x, int y, int x_buffer, int y_buffer, int width, int height, int level=-1) |
replace a block within a 2d texture from the current read buffer. | |
bool | replace_from_buffer (const context &ctx, int x, int y, int z_or_cube_side, int x_buffer, int y_buffer, int width, int height, int level) |
replace a block within a 3d texture or a side from a cube map from the current read buffer. More... | |
bool | replace_from_image (const context &ctx, const std::string &file_name, int x, int y, int z_or_cube_side, int level) |
replace within a slice of a volume or a side of a cube map from the given image | |
bool | replace_from_image (cgv::data::data_format &df, cgv::data::data_view &dv, const context &ctx, const std::string &file_name, int x, int y, int z_or_cube_side, int level) |
bool | destruct (const context &ctx) |
destruct the texture and free texture memory and handle | |
static bool | deduce_file_names (const std::string &file_names, std::vector< std::string > &deduced_names) |
Helper function that determins the individual file names for a cubemap. More... | |
the texture class encapsulates all functionality independent of the rendering api.
cgv::render::texture::texture | ( | const std::string & | description = "uint8[R,G,B,A]" , |
TextureFilter | _mag_filter = TF_LINEAR , |
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TextureFilter | _min_filter = TF_LINEAR , |
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TextureWrap | _wrap_s = TW_CLAMP_TO_EDGE , |
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TextureWrap | _wrap_t = TW_CLAMP_TO_EDGE , |
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TextureWrap | _wrap_r = TW_CLAMP_TO_EDGE |
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construct from description string (which defaults to rgba format) and most commonly used texture parameters. The description can define a component format as described in cgv::data::component_format::set_component_format()
or a data format as described in cgv::data::data_format::set_data_format()
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construct from description string and most commonly used texture parameters. The description can define a component format as described in cgv::data::component_format::set_component_format()
or a data format as described in cgv::data::data_format::set_data_format()
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cgv::render::texture::~texture | ( | ) |
destruct texture, the destructor can be called without context if the destruct method has been called or no creation has taken place
bool cgv::render::texture::create | ( | const context & | ctx, |
const cgv::data::const_data_view & | data, | ||
int | level = -1 , |
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int | cube_side = -1 , |
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int | num_array_layers = 0 , |
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const std::vector< cgv::data::data_view > * | palettes = 0 |
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create texture from data view. Use dimension and resolution of data view but the component format of the texture. If level is not specified or set to -1 mipmaps are generated. If cube_side is specified, and data view is 2D, create one of the six sides of a cubemap. If num_array_layers is not zero a texture array is created. Set num_array_layers to -1 to automatically choose the layer number based on the data view dimensions and size, e.g. a 2D/3D data view creates a 1D/2D array with layer count equal to height/depth. Set num_array_layers to > 0 to manually specify the layer count. This can be used to create a one layer 1D/2D texture array from a 1D/2D data view. Cubemap arrays are currently not suported.
bool cgv::render::texture::create | ( | const context & | ctx, |
TextureType | _tt = TT_UNDEF , |
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unsigned | width = -1 , |
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unsigned | height = -1 , |
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unsigned | depth = -1 |
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create the texture of dimension and resolution specified in the data format base class. If no type is given, determine it from the format. If dimensions are given, they overwrite the dimensions in the texture format.
create the texture of dimension and resolution specified in the data format base class
bool cgv::render::texture::create_from_buffer | ( | const context & | ctx, |
int | x, | ||
int | y, | ||
int | width, | ||
int | height, | ||
int | level = -1 |
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create texture from the currently set read buffer, where x, y, width and height define the to be used rectangle of the read buffer. The dimension and resolution of the texture format are updated automatically. If level is not specified or set to -1 mipmaps are generated.
bool cgv::render::texture::create_from_image | ( | cgv::data::data_format & | df, |
cgv::data::data_view & | dv, | ||
const context & | ctx, | ||
const std::string & | file_name = "" , |
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unsigned char * | clear_color_ptr = 0 , |
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int | level = -1 , |
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int | cube_side = -1 |
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same as previous method but use the passed data format and data view to store the content of the image. No pointers to width and height can be passed as this information is available in the data_format after the call.
bool cgv::render::texture::create_from_image | ( | const context & | ctx, |
const std::string & | file_name = "" , |
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int * | image_width_ptr = 0 , |
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int * | image_height_ptr = 0 , |
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unsigned char * | clear_color_ptr = 0 , |
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int | level = -1 , |
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int | cube_side = -1 |
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create the texture from an image file. If the file_name is not given ask the user interactively for a file name. The image dimensions are written to the optionally passed pointers image_width_ptr and image_height_ptr. In order to support mipmapping, the width and height of the texture must be powers of two. If the clear_color_ptr is given, the texture is automatically extended in size to powers of two. clear_color_ptr points to four bytes that specify a RGBA color used to fill texels that are inserted to ensure dimensions of powers of two. For creation of a side of a cubemap specify the cube_side parameter.
create the texture from an image file
bool cgv::render::texture::create_from_images | ( | const context & | ctx, |
const std::string & | file_names, | ||
int | level = -1 |
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Create a cube map from six files specified in the file_names parameter.
The file_names parameter can specify different file names by the use of the wildchar symbol '*' or by curly brackets. When using '*' the files are loaded in alphanumerical order. The image files defining the cubemap sides must be in the order positive x, negative x, positive y, negative y, positive z and negative z. Some examples of specifying file names:
"cm_*.png" issues a glob command resulting in an alphanumerically ordered file name list. Be aware that the naming of the previous example would result in a wrong ordering of the file names. Mixing of '*' and "{,}" syntax is not allowed. The static method deduce_file_names is used to deduce the individual file names from the file_names parameter and can be used also when the correct path to the cubemap files needs to be found.
Different levels of the mipmap pyramid can be created in separate calls. If the level parameter is not specified or -1, the images are load to level 0 and a mipmap pyramid is built automatically. This method has no support for rescaling to power of two dimensions. If a mipmap is used, the image files should already have power of two dimensions.
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Helper function that determins the individual file names for a cubemap.
Returns whether the file_names specification was correct. See comment to create_from_images for the syntax of the file_names parameter.
bool cgv::render::texture::enable | ( | const context & | ctx, |
int | _tex_unit = -1 |
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enable this texture in the given texture unit, -1 corresponds to the current unit.
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protectedinherited |
extract components from component string
extract component_positions from component string
bool cgv::render::texture::generate_mipmaps | ( | const context & | ctx | ) |
generate mipmaps automatically, only supported if framebuffer objects are supported by the GPU
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return the alignment of a given dimension
return the alignment of a given dimension, where the alignment of the last dimension is always 1 and cannot be changed. This method also returns 1 if i is out of the range of valid dimensions.
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return the resolution in the third dimension, or 1 if not defined
return the number of entries in the third dimension
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return the size of one entry of components in bytes
return the size of one entry of component_positions in bytes
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return the resolution in the second dimension, or 1 if not defined
return the number of entries in the second dimension
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set the layout dimension of a given dimension, add dimensions if necessary
set the layout dimension of a given dimension
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return the number of components
return the number of component_positions
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return the number of dimensions of the data set
return the dimension of the data set
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return the resolution in the highest dimension, or 1 if not defined
return the number of entries in the last dimension
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return the resolution in the i-th dimension, or 0 if not defined
return the number of data entries in the given dimension
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return the resolution in the first dimension, or 1 if not defined
return the number of entries in the first dimension
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copy the rendering api specific id the component to the memory location of the given pointer. For opengl this the passed pointer should be of type GLint or GLuint.
bool cgv::render::texture::replace | ( | const context & | ctx, |
int | x, | ||
const cgv::data::const_data_view & | data, | ||
int | level = -1 , |
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const std::vector< cgv::data::data_view > * | palettes = 0 |
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replace a block within a 1d texture with the given data. If level is not specified, level 0 is set and if a mipmap has been created before, coarser levels are updated also.
bool cgv::render::texture::replace | ( | const context & | ctx, |
int | x, | ||
int | y, | ||
const cgv::data::const_data_view & | data, | ||
int | level = -1 , |
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const std::vector< cgv::data::data_view > * | palettes = 0 |
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replace a block within a 2d texture with the given data. If level is not specified, level 0 is set and if a mipmap has been created before, coarser levels are updated also.
bool cgv::render::texture::replace | ( | const context & | ctx, |
int | x, | ||
int | y, | ||
int | z_or_cube_side, | ||
const cgv::data::const_data_view & | data, | ||
int | level = -1 , |
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const std::vector< cgv::data::data_view > * | palettes = 0 |
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replace a block within a 3d texture or a side of a cube map with the given data. If level is not specified, level 0 is set and if a mipmap has been created before, coarser levels are updated also.
bool cgv::render::texture::replace_from_buffer | ( | const context & | ctx, |
int | x, | ||
int | y, | ||
int | z_or_cube_side, | ||
int | x_buffer, | ||
int | y_buffer, | ||
int | width, | ||
int | height, | ||
int | level | ||
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replace a block within a 3d texture or a side from a cube map from the current read buffer.
replace a block within a 2d texture from the current read buffer.
bool cgv::render::texture::replace_from_image | ( | cgv::data::data_format & | df, |
cgv::data::data_view & | dv, | ||
const context & | ctx, | ||
const std::string & | file_name, | ||
int | x, | ||
int | y, | ||
int | z_or_cube_side, | ||
int | level | ||
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same as previous method but use the passed data format and data view to store the content of the image.
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inherited |
set the alignment of a given dimension
set the alignment of a given dimension, add dimensions if necessary. The alignment of the last dimension is always 1 and cannot be set.
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set the component names from a standard component format
set the component names from a given component format
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set the resolution in the third dimension, add dimensions if necessary
set the number of entries in the third dimension
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set the resolution in the second dimension, add dimensions if necessary
set the number of entries in the second dimension
void cgv::render::texture::set_min_filter | ( | TextureFilter | _min_filter, |
float | _anisotropy = 2.0f |
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set the minification filters, if minification is set to TF_ANISOTROP, the second floating point parameter specifies the degree of anisotropy
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inherited |
set the number of dimensions of the data set
set the dimension of the data set
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inherited |
set the resolution in the last dimension, add dimensions if necessary
set the number of entries in the last dimension
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inherited |
set the resolution in the i-th dimension, add dimensions if necessary
set the number of data entries in the given dimension
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inherited |
set the resolution in the first dimension, add dimensions if necessary
set the number of entries in the first dimension