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cgv
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#include <context.h>
context creation parameters | |
| bool | depth_buffer |
| default: true | |
| bool | double_buffer |
| default: true | |
| bool | alpha_buffer |
| default: false | |
| bool | stereo_buffer |
| default: false | |
| bool | stencil_buffer |
| default: false | |
| bool | accumulation_buffer |
| default: false | |
| bool | multi_sample_buffer |
| default: false | |
| int | depth_bits |
| default: -1 | |
| int | stencil_bits |
| default: -1 | |
| int | accumulation_bits |
| default: -1 | |
| int | nr_multi_samples |
| default: -1 | |
| int | version_major |
| default: -1 ... major version of maximum supported OpenGL version | |
| int | version_minor |
| default: -1 ... minor version of maximum supported OpenGL version | |
| bool | forward_compatible |
| default: false | |
| bool | debug |
| default: false in release and true in debug version | |
| bool | core_profile |
| default: false | |
| context_config () | |
| construct config with default parameters More... | |
| bool | self_reflect (cgv::reflect::reflection_handler &srh) |
| reflect the shader_path member | |
configuration object used to define context parameters that need to be set already at creation time
| cgv::render::context_config::context_config | ( | ) |
construct config with default parameters
default: false in release and true in debug version