cgv
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#include <context.h>
context creation parameters | |
bool | depth_buffer |
default: true | |
bool | double_buffer |
default: true | |
bool | alpha_buffer |
default: false | |
bool | stereo_buffer |
default: false | |
bool | stencil_buffer |
default: false | |
bool | accumulation_buffer |
default: false | |
bool | multi_sample_buffer |
default: false | |
int | depth_bits |
default: -1 | |
int | stencil_bits |
default: -1 | |
int | accumulation_bits |
default: -1 | |
int | nr_multi_samples |
default: -1 | |
int | version_major |
default: -1 ... major version of maximum supported OpenGL version | |
int | version_minor |
default: -1 ... minor version of maximum supported OpenGL version | |
bool | forward_compatible |
default: false | |
bool | debug |
default: false in release and true in debug version | |
bool | core_profile |
default: false | |
context_config () | |
construct config with default parameters More... | |
bool | self_reflect (cgv::reflect::reflection_handler &srh) |
reflect the shader_path member | |
configuration object used to define context parameters that need to be set already at creation time
cgv::render::context_config::context_config | ( | ) |
construct config with default parameters
default: false in release and true in debug version