cgv
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box wires extend line render styles More...
#include <box_wire_renderer.h>
Public Types | |
typedef cgv::media::color< float, cgv::media::RGB > | rgb |
declare rgb color type | |
typedef cgv::media::color< float, cgv::media::RGB, cgv::media::OPACITY > | rgba |
declare rgba color type | |
typedef cgv::media::color< cgv::type::uint8_type, cgv::media::RGB > | rgb8 |
declare rgb color type | |
typedef cgv::media::color< cgv::type::uint8_type, cgv::media::RGB, cgv::media::OPACITY > | rgba8 |
declare rgba color type | |
typedef cgv::math::fvec< float, 2 > | vec2 |
declare type of 2d vectors | |
typedef cgv::math::fvec< float, 3 > | vec3 |
declare type of 3d vectors | |
typedef cgv::math::fvec< float, 4 > | vec4 |
declare type of homogeneous vectors | |
typedef cgv::math::vec< float > | vecn |
declare type of vector with varying dimension | |
typedef cgv::math::fmat< float, 2, 2 > | mat2 |
declare type of 2x2 matrices | |
typedef cgv::math::fmat< float, 3, 3 > | mat3 |
declare type of 3x3 matrices | |
typedef cgv::math::fmat< float, 4, 4 > | mat4 |
declare type of 4x4 matrices | |
typedef cgv::math::fmat< float, 3, 4 > | mat34 |
declare type of 3x4 matrices which are often used to store a pose | |
typedef cgv::math::mat< float > | matn |
declare type of matrices of varying dimensions | |
typedef cgv::math::fvec< double, 2 > | dvec2 |
declare type of 2d vectors | |
typedef cgv::math::fvec< double, 3 > | dvec3 |
declare type of 3d vectors | |
typedef cgv::math::fvec< double, 4 > | dvec4 |
declare type of homogeneous vectors | |
typedef cgv::math::vec< double > | dvecn |
declare type of vector with varying dimension | |
typedef cgv::math::fmat< double, 2, 2 > | dmat2 |
declare type of 2x2 matrices | |
typedef cgv::math::fmat< double, 3, 3 > | dmat3 |
declare type of 3x3 matrices | |
typedef cgv::math::fmat< double, 4, 4 > | dmat4 |
declare type of 4x4 matrices | |
typedef cgv::math::fmat< double, 3, 4 > | dmat34 |
declare type of 3x4 matrices which are often used to store a pose | |
typedef cgv::math::mat< double > | dmatn |
declare type of matrices of varying dimensions | |
typedef cgv::media::axis_aligned_box< float, 2 > | box2 |
declare type of 2d boxes | |
typedef cgv::media::axis_aligned_box< float, 3 > | box3 |
declare type of 3d boxes | |
typedef cgv::media::axis_aligned_box< float, 4 > | box4 |
declare type of 4d boxes | |
typedef cgv::media::axis_aligned_box< double, 2 > | dbox2 |
declare type of 2d boxes | |
typedef cgv::media::axis_aligned_box< double, 3 > | dbox3 |
declare type of 3d boxes | |
typedef cgv::media::axis_aligned_box< double, 4 > | dbox4 |
declare type of 4d boxes | |
typedef cgv::math::quaternion< float > | quat |
declare type of quaternion | |
typedef cgv::math::quaternion< double > | dquat |
declare type of double quaternion | |
typedef cgv::math::fvec< int32_t, 2 > | ivec2 |
declare type of 2d integer vectors | |
typedef cgv::math::fvec< int32_t, 3 > | ivec3 |
declare type of 3d integer vectors | |
typedef cgv::math::fvec< int32_t, 4 > | ivec4 |
declare type of 4d integer vectors | |
typedef cgv::math::fvec< uint32_t, 2 > | uvec2 |
declare type of 2d unsigned integer vectors | |
typedef cgv::math::fvec< uint32_t, 3 > | uvec3 |
declare type of 3d unsigned integer vectors | |
typedef cgv::math::fvec< uint32_t, 4 > | uvec4 |
declare type of 4d unsigned integer vectors | |
Public Member Functions | |
box_wire_render_style () | |
default constructor sets default extent to (1,1,1) and relative anchor to (0,0,0) | |
Public Attributes | |
vec3 | default_extent |
extent used in case extent array is not specified | |
vec3 | relative_anchor |
box anchor position relative to center that corresponds to the position attribute | |
vec3 | default_normal |
default normal for case when "normal" attribute is not set | |
rgba | default_color |
default color for case when "color" attribute is not set | |
float | default_depth_offset |
default depth offset for case when "depth_offset" attribute is not set | |
float | default_line_width |
default line width for case when "line_width" attribute is not set | |
rgba | halo_color |
halo color | |
float | halo_width_in_pixel |
halo width in pixel | |
float | percentual_halo_width |
halo width in percent of line width | |
bool | screen_aligned |
whether to span line splat in screen aligned coordinate system | |
bool | measure_line_width_in_pixel |
whether to measure line width in pixels - otherwise in eye space relative to reference_line_width | |
float | reference_line_width |
reference line width multiplied to line width if measure_line_width_in_pixel is false | |
float | blend_width_in_pixel |
blend with in pixels used for line smoothing | |
float | halo_color_strength |
parameter in [0,1] to mix line color with halo color | |
bool | use_group_color |
whether to use group colors indexed through group index, defaults to false | |
bool | use_group_transformation |
whether to use group translation and rotation indexed through group index, defaults to false | |
box wires extend line render styles