|
cgv
|
interface for all classes that want to receive events More...
#include <event_handler.h>
Public Member Functions | |
| event_handler () | |
| default construction | |
| bool | grab_focus () |
| grab the focus in all parent nodes | |
| virtual bool | handle (event &e)=0 |
| overload and implement this method to handle events | |
| virtual void | stream_help (std::ostream &os)=0 |
| overload to stream help information to the given output stream | |
| bool | add_key_control (const std::string &property, const std::string &options, cgv::base::group_ptr group=cgv::base::group_ptr()) |
| add a key control for the given property with the given options. More... | |
| int | get_policy () const |
| return the policy without the stop on success flag | |
| bool | stop_on_success () const |
| return whether to stop on success | |
| bool | stop_on_failure () const |
| return whether to stop on failure | |
| void | set_policy (int _policy) |
| set a new policy, always add stop on success flag if needed | |
| int | get_focused_child () const |
| return the focused child or -1 if none is focused | |
| void | set_focused_child (int _focused_child) |
| set the focused child | |
| bool | get_active () const |
| return whether the current node is active | |
| void | set_active (bool _active) |
| set the active flag of the current node | |
interface for all classes that want to receive events
| bool cgv::gui::event_handler::add_key_control | ( | const std::string & | property, |
| const std::string & | options, | ||
| cgv::base::group_ptr | group = cgv::base::group_ptr() |
||
| ) |
add a key control for the given property with the given options.
grab the focus in all parent nodes
This should be called in classes derived from cgv::base::group and event_handler. The group argument should be the this pointer cast to cgv::base_group. If group is not given, a dynamic_cast is performed on the this pointer.