Documentation Civilization BoardGame – October 2008

Day 5 –The Early Iron Age                                                                          Back to Main Page

 

We started in Turn 15, right before the Acquisition of Civilization Advance Cards.

 

Turn 15 –             Assyria was hit by City Riots, Rome by Superstition, Egypt by Civil War with Hellas as Beneficiary.

                               Egypt had Barbarian Hordes also. Finally Hellas was hit by Epidemic.

                               Lots of inventions: Road Building in Minoa, Masonry and Empiricism for the Celts,

                               Metalworks for Assyria, Literacy for Rome and Hatti, Masonry for Babylon, Music for Carthage,

                               Cloth Making for Hellas and Agriculture for Iberia.

                               The Minoans were the first to step to the Early Iron Age.

Turn 16 –             Having a new leader, the Babylonians started some expansion projects and attacked the Assyrians.

                               Iberia managed to run Rome out of the Iberian peninsula. 13 cities were build with a result of almost 6 cities

                               per civilization. But calamities stroke back, hitting the civilizations hard and lowering the avarage city count to 5:

                               Rome with Squandered Wealth, Iberia with Tempest. Minoa with Treachery, Hellas with an Earthquake.

                               Carthage had Famine, the Celts with Flood and Babylon with a Cyclone. Due to some misinterpretations

                               his masonry did not help at all.

                               Minoa developed Mining, Celts and Babylon developed Engineering, Carthage developed Sculpture and

                               Egypt developed Agriculture.

                               The Celts were the first civilization to follow the Minoans to the Early Iron Age.

Turn 17 –             After 3 leaders leaving earlier, we managed to speed up and most of the remaining civilizations did focus

                               on development. Babylon was the only exemption attacking Assyria again very hard.

 

Here are some game impressions and statistics:

Setup for Day 5:

01 Start Day5_sm

End of Turn 15:

02 End Turn 15_sm

Population Expansion Turn 16:

03 Population Expansion Turn 16_sm

Movement Turn 16:

04 Movement Turn 16_sm

City Construction Turn 16:

05 City Construction Turn 16_sm

Calamity Resolution Turn 16:

06 Calamity Resolution Turn 16_sm

End of Turn 16:

07 End Turn 16_sm

Population Expansion Turn 17:

08 Population Expansion Turn 17_sm

Movement Turn 17: 09 Movement Turn 17_sm

End of Day 5:10 End Day5 ShortEdge_sm

End of Day 5:11 End Day5 Long Edge_sm

AST at the End of Day 5:12 End Day5 AST_sm

 

 

After almost 4 hours we stopped before the Trade Card Acquisition phase in Turn 17.

 

Each Civilization at the end of Day5:

 

Celts:Celts_sm

 

Rome:

Rome_sm

 

Hellas:

Hellas_sm

 

Minoa:

Minoa_sm

 

Hatti:

Hatti_sm

 

Iberia:

Iberia_sm

 

Carthage:

Carthage_sm

 

 

Egypt:

Egypt_sm

 

Babylon:

Babylon_sm

 

 

Assyria:

Assyria_sm