cgv
cgv::math::random Member List

This is the complete list of members for cgv::math::random, including all inherited members.

normal(double &rv)cgv::math::randominline
normal(float &rv)cgv::math::randominline
normal(const double mu, const double sigma, double &rv)cgv::math::randominline
normal(const float mu, const float sigma, float &rv)cgv::math::randominline
random()cgv::math::randominline
random(unsigned long long seed)cgv::math::randominline
set_seed(unsigned long long seed)cgv::math::randominline
uniform(unsigned long long &rv)cgv::math::randominline
uniform(unsigned int &rv)cgv::math::randominline
uniform(int &rv)cgv::math::randominline
uniform(long &rv)cgv::math::randominline
uniform(long long &rv)cgv::math::randominline
uniform(bool &rv)cgv::math::randominline
uniform(const unsigned min, const unsigned max, unsigned &rv)cgv::math::randominline
uniform(const int min, const int max, int &rv)cgv::math::randominline
uniform(double &rv)cgv::math::randominline
uniform(const double min, const double max, double &rv)cgv::math::randominline
uniform(float &rv)cgv::math::randominline
uniform(const float min, const float max, float &rv)cgv::math::randominline
uniform(vec< float > &rv)cgv::math::randominline
uniform(const float min, const float max, vec< float > &rv)cgv::math::randominline
uniform(vec< double > &rv)cgv::math::randominline
uniform(const double min, const double max, vec< double > &rv)cgv::math::randominline
uniform(mat< float > &rv)cgv::math::randominline
uniform(const float min, const float max, mat< float > &rv)cgv::math::randominline
uniform(perm_mat &rv)cgv::math::randominline
uniform(up_tri_mat< float > &rv)cgv::math::randominline
uniform(const float min, const float max, up_tri_mat< float > &rv)cgv::math::randominline
uniform(up_tri_mat< double > &rv)cgv::math::randominline
uniform(const double min, const double max, up_tri_mat< double > &rv)cgv::math::randominline
uniform(low_tri_mat< float > &rv)cgv::math::randominline
uniform(const float min, const float max, low_tri_mat< float > &rv)cgv::math::randominline
uniform(low_tri_mat< double > &rv)cgv::math::randominline
uniform(const double min, const double max, low_tri_mat< double > &rv)cgv::math::randominline
uniform(diag_mat< float > &rv)cgv::math::randominline
uniform(const float min, const float max, diag_mat< float > &rv)cgv::math::randominline
uniform(diag_mat< double > &rv)cgv::math::randominline
uniform(const double min, const double max, diag_mat< double > &rv)cgv::math::randominline
uniform(mat< double > &rv)cgv::math::randominline
uniform(const double min, const double max, mat< double > &rv)cgv::math::randominline
uniform_direction(vec< float > &v)cgv::math::randominline
uniform_direction(vec< double > &v)cgv::math::randominline
uniform_nchoosek(unsigned n, unsigned k, vec< unsigned > &indices)cgv::math::randominline
uniform_orientation(mat< float > &m)cgv::math::randominline
uniform_orientation(mat< double > &m)cgv::math::randominline
uniform_point_in_box(const vec< double > &minp, const vec< double > &maxp, vec< double > &p)cgv::math::randominline
uniform_point_in_triangle(const vec< double > &p1, const vec< double > &p2, const vec< double > &p3, vec< double > p)cgv::math::randominline
uniform_point_in_unit_ball(vec< double > &p)cgv::math::randominline
uniform_point_in_unit_box(vec< double > &p)cgv::math::randominline
uniform_point_on_sphere(const vec< double > &center, const double &radius, vec< double > &p)cgv::math::randominline
uniform_quat_orientation(vec< float > &q)cgv::math::randominline
uniform_quat_orientation(vec< double > &q)cgv::math::randominline