5 #include <cgv/math/fvec.h>
17 virtual void new_polygon(
const std::vector<unsigned int>& vertex_indices) = 0;
68 for (
unsigned int i=0; i<n; ++i)
89 void new_triangle(
unsigned int vi,
unsigned int vj,
unsigned int vk) {
90 static std::vector<unsigned int> vis(3);
99 void new_quad(
unsigned int vi,
unsigned int vj,
unsigned int vk,
unsigned int vl) {
100 static std::vector<unsigned int> vis(4);
110 void new_polygon(
const std::vector<unsigned int>& vertex_indices) {
the cgv namespace
Definition: vr_calib.cxx:9