3 #include <cgv/media/illum/phong_material.hh>
35 TT_AMBIENT_TEXTURE = 1,
36 TT_DIFFUSE_TEXTURE = 2,
37 TT_OPACITY_TEXTURE = 4,
38 TT_SPECULAR_TEXTURE = 8,
39 TT_EMISSION_TEXTURE = 16,
54 const std::string&
get_name()
const {
return name; }
105 #include <cgv/config/lib_end.h>
the cgv namespace
Definition: vr_calib.cxx:9