aas | cgv::render::render_info | protected |
bind(context &ctx, shader_program &prog, bool force_success, int aa_index=-1) | cgv::render::mesh_render_info | virtual |
bind_wireframe(context &ctx, shader_program &prog, bool force_success) | cgv::render::mesh_render_info | |
color_increment | cgv::render::mesh_render_info | protected |
construct(cgv::render::context &ctx, cgv::media::mesh::simple_mesh< T > &mesh) | cgv::render::mesh_render_info | inline |
construct_draw_calls(cgv::render::context &ctx) | cgv::render::mesh_render_info | protected |
construct_vbos_base(cgv::render::context &c, const cgv::media::mesh::simple_mesh_base &mesh, std::vector< idx_type > &vertex_indices, std::vector< vec3i > &unique_triples, std::vector< idx_type > &triangle_element_buffer, std::vector< idx_type > &edge_element_buffer) | cgv::render::mesh_render_info | protected |
ct | cgv::render::mesh_render_info | protected |
destruct(cgv::render::context &ctx) | cgv::render::mesh_render_info | |
draw(context &ctx, const draw_call &dc, const draw_call *prev_dc=0, const draw_call *next_dc=0, bool use_materials=true) | cgv::render::render_info | protected |
draw_all(context &ctx, bool skip_opaque=false, bool skip_blended=false, bool use_materials=true) | cgv::render::render_info | |
draw_calls | cgv::render::render_info | protected |
draw_primitive(cgv::render::context &ctx, size_t primitive_index, bool skip_opaque=false, bool skip_blended=false, bool use_materials=true) | cgv::render::mesh_render_info | |
draw_wireframe(cgv::render::context &ctx) | cgv::render::mesh_render_info | |
element_size | cgv::render::mesh_render_info | protected |
finish_construct_vbos_base(cgv::render::context &ctx, const std::vector< idx_type > &triangle_element_buffer, const std::vector< idx_type > &edge_element_buffer) | cgv::render::mesh_render_info | protected |
get_aas() const | cgv::render::render_info | |
get_draw_calls() const | cgv::render::render_info | |
get_material_index(size_t i) const | cgv::render::mesh_render_info | inline |
get_materials() const | cgv::render::render_info | |
get_nr_fragments() const | cgv::render::mesh_render_info | inline |
get_nr_primitives() const | cgv::render::mesh_render_info | inline |
get_primitive_index(size_t i) const | cgv::render::mesh_render_info | inline |
get_primitive_name(size_t i) const | cgv::render::mesh_render_info | inline |
get_textures() const | cgv::render::render_info | |
get_vbos() const | cgv::render::render_info | |
idx_type typedef | cgv::render::render_info | |
include_colors | cgv::render::mesh_render_info | protected |
include_normals | cgv::render::mesh_render_info | protected |
include_tex_coords | cgv::render::mesh_render_info | protected |
is_bound() const | cgv::render::mesh_render_info | inline |
is_constructed() const | cgv::render::mesh_render_info | inline |
material_primitive_start | cgv::render::mesh_render_info | protected |
materials | cgv::render::render_info | protected |
mesh_render_info() | cgv::render::mesh_render_info | |
nr_edge_elements | cgv::render::mesh_render_info | protected |
nr_triangle_elements | cgv::render::mesh_render_info | protected |
nr_vertices | cgv::render::mesh_render_info | protected |
position_descr | cgv::render::mesh_render_info | protected |
primitive_names | cgv::render::mesh_render_info | protected |
ref_aas() | cgv::render::render_info | |
ref_draw_calls() | cgv::render::render_info | |
ref_materials() | cgv::render::render_info | |
ref_textures() | cgv::render::render_info | |
ref_vbos() | cgv::render::render_info | |
render_info() | cgv::render::render_info | |
tex_coords_descr | cgv::render::mesh_render_info | protected |
textures | cgv::render::render_info | protected |
vbos | cgv::render::render_info | protected |
vec3i typedef | cgv::render::mesh_render_info | |
wire_draw_call | cgv::render::mesh_render_info | protected |